Wares

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Wares are the raw and manufactured goods of the X universe.

Everything in space is a ware and generally occupies space.
There are two properties of cargo:

  • Cargo Class: which describes general dimensions limiting carriage on certain transports.
  • Volume: a numerical description of space limiting carriage to vessels which have enough total free space.

Types of Wares

Ship Equipment

Tactical Equipment

The following wares are offensive and defensive shipboard equipment and have their cargo information listed with their technical specs:

Other Equipment

The following wares are shipboard equipment that have special functions aboard ship:

With Bonus Pack

Software

There are also several software upgrades available which do not take up cargo space, but have unique functions aboard ship:

With Bonus Pack


Police Licenses

The Commonwealth governments offer police licenses, which award bounties against faction enemies. Factions with whom the player is so licensed are noted with an [L] marking next to their notoriety listing in the "Pilot Status" dialog. Additionally, you may scan ships in that races sector legally. (It’s not considered an aggressive act. This will turn the ships to enemy red if you find illegal goods aboard which can be destroyed with no reputation loss.)

For reasons unknown, the Terrans do not offer a similar license.

Ship Upgrades

These upgrades increase a ship's general performance.

Other Wares

These wares are simply trade goods.

Bio
Energy
Food
Minerals
Natural
  • Cartography Chips
  • Cleaning Robots
  • Container
  • Debris
  • Engine Components
  • Entertainment Chips
  • Jumpdrive Components
  • Posters
  • Promotional Plates
  • Teladianium Panelling
Tech
Ammunition
Special Objects

Special Objects exist independently in space, many of them are sold aboard stations, some (like Jumpgates and Trans-Orbital Accelerators) exist only in space.

     

Illegal Wares

See Also: Illegal Wares by Faction

Depending on whose space you're in, different wares are illegal and will cause authorities to attempt to confiscate them. Refusal to eject the illegal ware will result in weapons fire.


In the case of a player factory producing illegal wares, police and military vessels will fire upon the offending station and generally become flagged as hostile.


Argon

Boron

Paranid

Split

Teladi

Goner

  • Nothing

Terran

  • Nothing

Pirate

  • Nothing

Yaki

  • Nothing

Kha'ak

  • Nothing

Xenon

  • Nothing

Unknown

  • Nothing


See Also

Trading
Software Trade Command Software Mks 1, 2 &3 | Commodity Logistics Software Mks 1 & 2

Trading System Extension

Stations and Economy Complexes | Wares | Stations | Economy | Traders | Races and Factions
Trading Guides Universe Traders Guide | Complex Building Guide | CLS Guide

Commercial Agent | Manual Trade Runs | Mobile Mining